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Friday 9 July 2010

Iron Man 2: The Video Game Review (0/5)


Truth be said, I don't think any of us thought it could get any worse than 2008's "Iron Man" (2/5): based around the first movie in the Marvel franchise, it featured some dull flight mechanics and dumb combat, along with some sub-par graphics and little replay value to match. How, then, "Iron Man 2" has managed to "achieve" even worse, looking like something you'd find in a low-end PlayStation 2 title or even a decent Nintendo 64 title instead of next-gen graphics (deserts look like yellow and brown flat landscapes) and with next-to-no replay value due to its cumbersome combat that manages to decrease on the first game's quality. The storyline bears no relevance whatsoever to May's excellent sequel (4/5), instead focusing on our titular hero and War Machine after the film taking on an evil metallic force called Ultimo (yes, really), and though it features the vocal talents of Samuel L Jackson and Scarlet Johnasson (cue dozens of teen boys rushing out to get it, then realising her character model looks rubbish), the soundtrack accompanying the game is repetitive and will often force you to press mute on your remote! We all associate movie-games with tiresome, dull gameplay, and this title showcases that to the limit. Though the developers claim otherwise, it feels like Activision put no effort in here, unlike good film titles such as Avatar (to an extent, 3/5) and Kung Fu Panda (4/5). Maybe this is a clear indication that Iron Man doesn't work well in games; maybe it's an indication the team should take a different approach into his armour; either way, this is not worth £40 by any shot: IT'S BARELY WORTH 5.

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