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Saturday 23 October 2010

Star Wars: The Force Unleashed 2 Impressions


Lucasarts have never been ones to miss a challenge for the Star Wars video game franchise. From first-person-shooters to real-time-strategy titles, they've pretty much done the lot, though not once have they realistically shown what it would be like to actually BE a Jedi Knight. With Star Wars: The Force Unleashed, however, they came so damn close, only missing out due to its repetitive nature and often awkward control scheme. Enter Star Wars: The Force Unleashed 2, the demo of which I played today. Right from the off, you'll notice the already impressive graphics have been ramped up to a scale that is disturbingly realistic and that the plot is much more compelling already than that found in the first. Plus, the two lightsabres you're quickly handed instead of one makes for an engaging new game mechanic using dismemberment (hence the 16 rating). The controls have clearly seen a revamp, too, with targeting objects becoming simpler due to less being on screen or usable (not nearly as bad a decision as it might sound). From this writer's point of view, the only place where The Force Unleashed 2 might let the side down is in its often repetitive game-play: slashing through stormtroopers can only be entertaining for so long and though several scenes such as Starkiller's freefall through the spires of Kamino are cool to play first-time through, they leave lots to be desired in terms of gaming originality. Whether this matters will show upon the game's release this Friday, but given that COD and FIFA are now so predictable, The Force Unleashed 2 could easily be seen as the best Star Wars game ever!

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