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Saturday 10 September 2011

First Rise Of Nightmares Reviews Arrive


It's been almost a year since a proper bunch of games for Kinect were released as part of its launch line-up last November. SEGA's horror hack-and-slasher Rise of Nightmares, then, should come as a relief then, leading in front of the likes of Kinect Sports: Season Two, Dance Central 2, Forza Motorsport 4 and Halo: Combat Evolved Anniversary (all exclusive to Kinect or using motion comptability) in spectacular fashion- right...? Sadly not, if you read into the reviews released by games critics these last few days. Here's a round-up of what the press are saying about Rise of Nightmares so far:
IGN (4/10): "Rise of Nightmares is an ambitious title, and it's even function for the most part (aside from the most basic of actions, walking). But ambition and basic functionality alone don't make a game good. The control scheme is so basic it comes off feeling like a game for kids, when it tries so damn hard not to be."
GAMESPOT (5.5/10): "Awkward motion controls and shallow combat make it a frighteningly unremarkable adventure in zombie killing."
CVG (5.5/10): "Rise feels like an experiment, a small first step on the way towards proper action games for Microsoft's motion senser. Horror fans could consider this a worthwhile rental, but for those holding out for Kinect's truly killer R-rated app, the wait goes on."
OFFICIAL XBOX MAGAZINE (3/10): "The lobtomised, slash-block combat is the final straw- it offers nothing in the way of action, puzzles, intelligence or maturity. It's a heartbreakingly lame way to kick off the adult Kinect genre."
So, not quite perhaps what were hoping for then. Will Kinect Sports 2, Forza 4, Dance Central 2 or Halo fare any better? I'll find out and rate them all for you in the months to come! Rise of Nightmares is out now for Xbox 360.
(Image: http://upload.wikimedia.org/wikipedia/en/1/1c/RiseOfNightmares.jpg)

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