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Tuesday 22 July 2014

Battlefield Hardline & Dragon Age: Inquisition Delayed

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Source: Battlefield Official Blog
Battlefield's reign as an annual franchise was extremely short...
Visceral Games and BioWare have today announced delays in the release schedules of Electronic Arts' upcoming modern first-person-shooter Battlefield Hardline and third-person fantasy RPG Dragon Age: Inquisition respectively. Both products were presented with official release dates at EA's E3 2014 press showcase, yet the reality apparently is that neither of them were necessarily as near to completion as their developers might originally have hoped us to believe.

That Hardline has moved out of the 2014 video game release slate altogether will surely come as a tough blow for EA, not least since the publishers appeared to intend for Battlefield to become an annualized franchise with the release of Battlefield 4 in 2013 and the aforementioned spin-off a year later. Whilst we can't confess ourselves to be major fans of Dragon Age, with no launch expected for Mass Effect 4 until at least late 2015, Inquisition's setback will still mark a crying shame for fans of all things BioWare.

The reasons for said delays, we hear you ask? Well, who better to explain than Visceral and BioWare themselves? Read on to discover the truth behind Hardline and Inquisition's immediate future:
  • VISCERAL ON BATTLEFIELD HARDLINE'S DELAY - "Visceral Games [..] learned a lot from players [of the E3 beta] about what they wanted in the game. [...] This feedback [...] spurred us to start thinking about other [...] ways we could push Hardline innovation further and make the game even better. [...] However, there was only one problem. We would need more time. Time that we didn't have if we decided to move forward with launching in just a couple of months. We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans."
  • BIOWARE ON DRAGON AGE: INQUISITION'S DELAY - "I'm [executive producer Mark Darrah] priviliged to be a part of a team that has been working very hard to surpass every measure they've set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero's choices. And ensuring the experience you get is the best it can be on the platform you choose to play on. Thank you again for your patience and support!"
Dragon Age: Inquisition will do what nobody expects on PlayStation 4, Xbox One and PC this November 21st and Battlefield Hardline will blast onto Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC in early 2015.

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